[HEADER]
VERSION=1 ; version number

[INFO]
SCREEN_NAME=Alfa Romeo 147 MK2

[BASIC]
GRAPHICS_OFFSET=0,-0.49,-0.3		; 3 axis correction (x,y,z), applies only to the 3D object of the car. in meters
GRAPHICS_PITCH_ROTATION=1				; changes 3D object rotation in pitch
TOTALMASS=1250					; total vehicle mass in kg
INERTIA=1.6,1.50,4.0				; car polar inertia. Calculated from the car dimensions. Just enter the generic width,height,

[GRAPHICS]
DRIVEREYES=-0.343064,0.964464,-0.177059
ONBOARD_EXPOSURE=22
OUTBOARD_EXPOSURE=31
ON_BOARD_PITCH_ANGLE=-5.042638
BUMPER_CAMERA_POS=0.000000,0.600000,0.910000
BONNET_CAMERA_POS=0.000000,0.580000,0.620000
MIRROR_POSITION=0.0,1.3,0.5 ; Position used to render the mirror
VIRTUAL_MIRROR_ENABLED=0
USE_ANIMATED_SUSPENSIONS=0
SHAKE_MUL=3
FUEL_LIGHT_MIN_LITERS=7
BONNET_CAMERA_PITCH=-2.291755
BUMPER_CAMERA_PITCH=-2.291755

[CONTROLS]
FFMULT=2.630
STEER_ASSIST=1.000
STEER_LOCK=414					; Real car's steer lock from center to right
STEER_RATIO=14					; Steer ratio
LINEAR_STEER_ROD_RATIO=0.0022

[FUEL]
CONSUMPTION=0.0025				; fuel consumption. In one second the consumption is (rpm*gas*CONSUMPTION)/1000 litres
FUEL=30							; default starting fuel in litres
MAX_FUEL=60					; max fuel in litres. APP car physics ingame has a CONS (consumption) value. Do a couple of laps and get the average CONS. Then multiply by fuel tank and input the result in the ui/ui_car.json file under value range. make it pessimistic by eliminating at least 5lt

[FUELTANK]
POSITION=0,-0.22,-0.6

[RIDE]
PICKUP_FRONT_HEIGHT=-0.37			; Height of the front ride height pickup point in meters WRT cg
PICKUP_REAR_HEIGHT=-0.35

[PIT_STOP]
TYRE_CHANGE_TIME_SEC=10            ; time spent to change each tyre
FUEL_LITER_TIME_SEC=0.6   ; time spent to put 1 lt of fuel inside the car
BODY_REPAIR_TIME_SEC=20    ; time spent to repair 10% of body damage
ENGINE_REPAIR_TIME_SEC=2  ; time spent to repair 10% of engine damage
SUSP_REPAIR_TIME_SEC=30   ; time spent to repair 10% of suspension damage
